![3DS MAX to UE4 has some nearly zero tangents which can create some issues, zero bi-normals issues. - YouTube 3DS MAX to UE4 has some nearly zero tangents which can create some issues, zero bi-normals issues. - YouTube](https://i.ytimg.com/vi/5ilxW3fPh6E/maxresdefault.jpg)
3DS MAX to UE4 has some nearly zero tangents which can create some issues, zero bi-normals issues. - YouTube
![How to fix Warning: degenerate tangent bases which will result in incorrect shading | Blender & UE5 - YouTube How to fix Warning: degenerate tangent bases which will result in incorrect shading | Blender & UE5 - YouTube](https://i.ytimg.com/vi/25eStIqaYsg/maxresdefault.jpg)
How to fix Warning: degenerate tangent bases which will result in incorrect shading | Blender & UE5 - YouTube
![Examples of tangent curves for all five cases. (a) Case 1 (r I > H, r P... | Download Scientific Diagram Examples of tangent curves for all five cases. (a) Case 1 (r I > H, r P... | Download Scientific Diagram](https://www.researchgate.net/publication/3410880/figure/fig2/AS:349439005872131@1460324159678/Examples-of-tangent-curves-for-all-five-cases-a-Case-1-r-I-H-r-P-H-b-Case-2.png)
Examples of tangent curves for all five cases. (a) Case 1 (r I > H, r P... | Download Scientific Diagram
![3DS MAX to UE4 has some nearly zero tangents which can create some issues, zero bi-normals issues. - YouTube 3DS MAX to UE4 has some nearly zero tangents which can create some issues, zero bi-normals issues. - YouTube](https://i.ytimg.com/vi/FFfzz-6Lm_k/hqdefault.jpg?sqp=-oaymwEiCKgBEF5IWvKriqkDFQgBFQAAAAAYASUAAMhCPQCAokN4AQ==&rs=AOn4CLDs0ISaM3ohiDQQLtS224x0MLAA8A)
3DS MAX to UE4 has some nearly zero tangents which can create some issues, zero bi-normals issues. - YouTube
![Mesh deformation and errors when importing from Blender (nearly zero bi-normals, nearly zero tengents, degenerate polygons...) - Asset Creation - Epic Developer Community Forums Mesh deformation and errors when importing from Blender (nearly zero bi-normals, nearly zero tengents, degenerate polygons...) - Asset Creation - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/3/4/1/341c0e021c89d3a61199ca7bae909d28ea0ce457_2_690x414.png)
Mesh deformation and errors when importing from Blender (nearly zero bi-normals, nearly zero tengents, degenerate polygons...) - Asset Creation - Epic Developer Community Forums
![Do any of these errors actually matter when importing a mesh? "No Smoothing Group Information Was Found" & "___Has degenerate tangent bases" & "___ has some nearly zero bi-normals" : r/unrealengine Do any of these errors actually matter when importing a mesh? "No Smoothing Group Information Was Found" & "___Has degenerate tangent bases" & "___ has some nearly zero bi-normals" : r/unrealengine](https://preview.redd.it/lumen-off-vs-lumen-on-v0-4fbm7sw28doa1.png?auto=webp&s=9b2b2a7073a7414777f3bf29ddc85724d695f083)